Uporabnik:Khanassassin~slwiki/Peskovnik: Razlika med redakcijama
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==Development==
===Original===
The Broken Sword series was conceived in 1994, like many other ideas, over a dinner with plenty of wine, with Charles Cecil, Noirin Carmody, and Sean Brennan, who was now head of publishing at Virgin Interactive.<ref>{{cite video game|title=''Broken Sword: The Shadow of the Templars|developer=Revolution Software|date=September 2010|platform=PC|quote='''Charles Cecil (in the "Director's Message):''' The Broken Sword series was conceived, like many of the best ideas, over an excellen dinn with plenty of wine. It was 1994 and I was dining with Noirin Carmody and Sean Brennan, who was now head of publishing at Virgin Interactive.}}</ref> They started talking about the mythology of the Templars, and what rich historical background it would create for any entertainment product, particulary a game. And so, "Broken Sword was born".<ref>{{cite video game|title=''Broken Sword: The Shadow of the Templars|developer=Revolution Software|date=September 2010|platform=PC|quote='''Charles Cecil (in the "Director's Message):''' We started talking avout the mythology of the Templars (almost unheard of at that time) and what a rich historical background it would create, particulary a game. And so, ten years before the plethora of Templar-themed entertainment products, Broken Sword was born.}}</ref>
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Revolution allready cast Hazel Ellerby as Nicole Collard, but had trouble finding an actor for George Stobbart.
===The Director's Cut===
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